
The 1ms
Lie: Why sleep()
Breaks Real-Time Code—Resolution & Jitter Fixed
- October 13, 2025
- 9 min read
- Programming concepts , Operating systems , Rust programming , Python programming
If you’ve ever built a real-time system, a data simulator, or a game loop, you’ve tried using sleep()
to control timing.

How a Program Binary Becomes a Running Process
- April 21, 2025
- 12 min read
- Operating systems , Programming concepts
Have you ever stopped to think about what really happens when you run a program?
Not just clicking “Run” or executing a command in the terminal, but what goes on under the hood—from the executable file sitting on your disk to a fully running process in memory?

Setting Up and Using Rust Offline for Seamless Development: A Step-by-Step Tutorial
- August 31, 2023
- 17 min read
- Rust programming
[Last update date: August 23, 2025]
It’s a straightforward process to set up Rust when you have internet access, but what if you’re offline?
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