
The 1ms
Lie: Why sleep()
Breaks Real-Time Code—Resolution & Jitter Fixed
- October 13, 2025
- 9 min read
- Programming concepts , Operating systems , Rust programming , Python programming
If you’ve ever built a real-time system, a data simulator, or a game loop, you’ve tried using sleep()
to control timing.

How a Program Binary Becomes a Running Process
- April 21, 2025
- 12 min read
- Operating systems , Programming concepts
Have you ever stopped to think about what really happens when you run a program?
Not just clicking “Run” or executing a command in the terminal, but what goes on under the hood—from the executable file sitting on your disk to a fully running process in memory?