Learn Rust

The `1ms` Lie: Why `sleep()` Breaks Real-Time Code—Resolution & Jitter Fixed

The 1ms Lie: Why sleep() Breaks Real-Time Code—Resolution & Jitter Fixed

If you’ve ever built a real-time system, a data simulator, or a game loop, you’ve tried using sleep() to control timing.

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Rust Coding Conventions and Learning Resources

Rust Coding Conventions and Learning Resources

What coding style should I adopt for my Rust code to ensure consistency with my favorite Rust libraries? Where can I learn to develop a specific application using Rust and which libraries should I utilize? How can I make the most of Rust development tools?

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