The 1ms Lie: Why sleep() Breaks Real-Time Code—Resolution & Jitter Fixed
- October 13, 2025
- 9 min read
- Programming concepts , Operating systems , Rust programming , Python programming
If you’ve ever built a real-time system, a data simulator, or a game loop, you’ve tried using sleep() to control timing.
Rust Coding Conventions and Learning Resources
- April 22, 2024
- 10 min read
- Rust programming
What coding style should I adopt for my Rust code to ensure consistency with my favorite Rust libraries? Where can I learn to develop a specific application using Rust and which libraries should I utilize? How can I make the most of Rust development tools?
Read More